Marvel vs. Capcom 3: Fate of Two Worlds Message Board for PlayStation 3 - Page - GameFAQs
In this universe both Marvel and Capcom characters live together, though the stories Marvel vs. Capcom 3: Fate of Two Worlds and its update, Ultimate Marvel vs. . Gambit flirts with Morrigan until Rogue intervenes and takes him away. Marvel vs. Capcom 3: Fate of Two Worlds is the third installment in the series of crossover fighting games created The game's expansion, Ultimate Marvel vs. . Trish appears to be flirtatious with every line of hers being an innuendo of sorts. See also: Awesome Music - Capcom vs. Capcom 3 Fridge Logic - Marvel vs. In a very offensive and aggressive game, the best duo is Morrigan/Dr. Doom, .. Cue Ultimate, where Ammy is finally the target of flirting by Rocket Raccoon of . you that the Marvel and Capcom worlds are now in Galactus' stomach acids.
I imagine you're still upset about us shooting you into space Hulk: Dumb Magician once friends with Hulk — but now Hulk Smash! As for from the game itself, fans labeled Iron Man for being an ephebophile because he hits on Tron Despite that he actually hits on all the girls as well.
Galactus destroying the world should you lose to him is a little more unnerving than it should be. To rub salt in the wound? Dormammu's Level 3 Hyper. He traps the opponent in a dark bubble Dark Dimensionthen he goes big or the bubble goes small, we can't be sure and then pops the bubble with his fingers, with the opponent inside.
In Ultimate, with his new costumeit's all made creepier with the Extra Eyes. It turns the user into a black silhouette with red outlines and aura. It's a bit unnerving to some. Nemesis made his Fighting Game debut, but is it lessening any of his horrifying nature? Tentacles burst forth from nearly every pore of his body, he's one of the tallest characters in the game, and his Level 3 Hyper? Well, it involves his final blob form constricting the poor opponent, then doing Capcom probably got away with adding him in because he bleeds a green liquid.
Particularly level 3 X-Factor as some players feels as it's too strong and lasts too long. Many fans have express their dislike for the mechanic. Some wish for it to be toned down while others want it removed entirely. While X-Factor was toned down in Ultimate damage and speed boosts have been reduced across the board and characters in X-Factor are affected by damage scaling, particularly in terms of hypersit can now be activated in midair.
Once again, fans are divided on its necessity but the dev team continues to defend the point that they believe it to be a core element of the game.
It is geared towards the newcomers to the game, with the simplified command for specials and hypers. However, because of the nature of the mode itself, specials and hypers are easily spammable in this mode.
Team Aerial Combos are ludicrously easy to setup all it takes is one button! Some of the things certain characters say when defeated by a light attack could possibly qualify. Special mention goes to Phoenix and Spiderman. Arthur's Goddess Bracelet, which apparently can create loops for high damage. Akuma's Zankukyaku, the multihitting version of Ryu's Senpuukyaku that is vital to his infinite set-upslater nerfed. There's also his usual Shun Goku Satsu or Raging Demon, if you preferand in this game, it comes even faster than in the Street Fighter games plus it's almost completely invincible allowing you to just plow through any attack the other fighter brings out with it.
Storm's Hailstorm which takes almost the whole screen and causes nasty chip damage. Magneto's Gravity Squeeze Level 3 which apparently can hit the enemy everywhere they are, even the grounded opponent. He can do this after his long chain of combos for large amounts of damage. Dormammu's Stalking Flare, a fireball which slowly homes in on opponent and causing high chip damage.
Marvel vs. Capcom 3: Fate of Two Worlds Dante for PlayStation 3 by Sigfriedsfriend - GameFAQs
Zero's Genmu Zero Genmurei. It's one of only three non-cinematic damaging Level 3 hypers in the game, it is large and hard to dodge and comes out very fast. Morrigan's Astral Vision which creates a copy of her behind the opponent and copies her every move, creating heavy lockdowns and punishes.
Also, unlike every other level 1 combo, where your combo meter doesn't build when executed, Astral Vision does, which means that a very competent Morrigan player could potentially use it indefinitely. Phoenix's fragile already, but when killed while she has 5 hyper bars, she'll be resurrected as Dark Phoenix with full but degenerating health and more strength. Her normal attacks fire small bullets of flame, and combined with her normal projectiles and teleport, she can make a nasty lockdown gameplay.
Worse still, the X-Factor can stop the health degeneration, and combined with Healing Field, she can stay healthy long enough to decimate all of her opponents' characters. It's completely safe to use. It comes out rather quickly, has a huge hitbox, and causes stagger OR bounce depending on the opponent's position at the time.
If you're up against a good Wolverine player, getting hit by this basically means you're as good as dead. Similar to the above, Dante's mid-air launch move. This was the inspiration for the name of his store: Years later, in Devil May Cry 1, Dante accepts a job that takes him to mysterious island where deranged demon puppets attempt to tear him to shreds.
On this island he encounters an incredibly strong and bulky demon referred to as Nelo Angelo who cannot speak. Despite the demon's massive power Dante manages to eventually subdue him. Amongst the chaos brought by the battle, when Nelo Angelo dies he drops a shiny red jewel with Vergil's name etched on the back side.
It is here the player and Dante realizes the demon was his brother, Vergil. A hidden movie after the credits of DMC 3 depicts Vergil wondering around the depths of hell after his loss to Dante. Standing in a lake of blood he spies the three electric emissions of energy that is the essence of Mundus, the current devil king if you will. Vergil is depicted charging the ruler of the demons as the screens fades to black.
Dante then uses his brother's half of the amulet to reforge the sword of Sparda, which he uses to defeat Mundus once and for all time. Returning home with Trish, a demon created by Mundus to assassinate Dante by taking the shape of his dead mother, Dante goes to take his next order. Years later comes the events of DMC 2, but I'm even going to bother with it because it added absolutely no value to the series. However, years after that, Vergil's son, Nero, makes his first appearance.
Pursuing Dante because he believes him to be evil now Dante did blow the pope's brains out of his skull after all. In his journey he encounters Dante several times, but constantly finds himself inadequate to Dante's insane skills and powers. Even after obtaining his father's long lost sword, Yamato, and earning his own devil trigger he is still unable to deal any damage to the hero of the series. Eventually Dante reveals to Nero what he knew was a lie and that the members of that church were in fact demons.
From there on the two fight together and Dante lets the young Nero keep Yamato Dante already has his own weapon plus the sword of sparda, why not give up Yamato?
Fighting together, Dante and Nero save the world from the grip of the demons once more and they go their separate ways again. I say Nero is Vergil's son for several reasons: He's not Dante's kid, Yamato Vergil's weapon is drawn to him, and the demon hiding inside the blade that emerges when he uses devil trigger is clearly a cross between Nelo Angelo the mind-controlled Vergil from DMC 1 and Vergil's devil trigger from DMC 3.
Like father like son I figure, plus I've never heard of any definitive explanation of him so this is all conjecture. The Dante that appears in this game is not a compilation of him from all of his games, but a direct copy of him from Devil May Cry 3. As such, for those who would like to know, how Dante came about acquiring the extra weapons he boasts is included below.
Shotgun - Found mounted on a wall in a bar outside his shop. Demonic Crossbow "Artemis" - Mounted on an alter out of reach inside Temen-Ni Gru, Dante needed to acquire three gems to activate the alter, destroy an obstruction, and lower the bow. Rocket Launcher "Kalina Anne" - The weapon of Arkham's daughter, Mary, with the name of her mother engraved on it, Dante is awarded this weapon for proving to Mary that he has more family problems at stake than she does.
The rocket launcher is a combo of several weapons: Nunchaku "Cerberus" - The guardian to the entrance to the tower Temen-Ni Gru, Cerberus was portrayed as a 3-headed dog that held master over ice instead of fire They were literally talking swords that possessed demonic vessels for bodies, they attacked Dante together and lost.
As a result they offered him their power as weapons. Dante has one demand: Vampiric Guitar "Nevan" - A vampire guarding a random item Dante needs to progress in the game, Nevan apparently knew Dante's father, Sparda, intimitely. With a swarm of bats and control over lightning at her disposal her flirtaceous passes were exposed as the ploys that they were by Dante.
In her defeat in his arms, she morphed into this guitar. Gauntlet and Grieves "Beowulf" - An incredibly powerful demon that was betrayed by Sparda long ago and now seeks to remove all traces of him from existence, Beowulf smells Dante's father on him and attacks out of the blue.
A dog-like demon sporting twin pairs of angelic wings and a scar leaving him blind in one eye, Beowulf's defeat eventually gives Dante the strongest weapon in the series to date.
Costume 2 Sqr - Black - Nothing special, he just looks badass in black i guess. Costume 3 Tri - White - Nothing special, just a white look for him with crazy blue hair. Costume 4 R1 - Combat Black - An interesting look.
Makes him look like a really badass human. He has a dark-colored coat with brown hair and urban cameo pants. Things like him shouting a character's name is omitted unless he refers to the character in a special way. Also, sayings directed at him by characters that are unique are also written down. If I'm missing any please let me know, but make sure it's not like: Dr Doom while swapping mid-battle "Dante! But I just woke up! That was one hell of a party!
Good thing loser pays for the damages. Same crap, different day. You'll have to do better to beat the most stylish, hottest demon hunter around. Middle - "All right! This can give insight as to how useful moves are and different strategies they can be applied to. The names of the move and the inputs, of course, came from the game. The description of the moves are mine. Jam Session - Appears next to the player and slides forward on his knees blasting his guitar, creating a pillar of energy that hits 10 times and holds enemies in place.
Crystal - Appears next to the player and produces a quarter-moon shaped series of ice crystals to erupt out of the ground. Hits 4 times at close range and is useful for negating projectiles. Weasel Shot - Appears next to player and jumps back while firing from his handguns. Hits foot-level for a long range. IN AIR L - basic horizontal slash LL - another slash M - basic horizontal slash slight lifting effect MM - follow up slash slight lifting effect H - quick horizontal slash HH - cancel into overhead gunfire for vertical range attacks S - "Helm splitter" - Drags enemy to the ground with an overhead slash 2.
Dante fires a shot into the air, causing a rain of energy fire from above. Hits roughly 20 times point blank. Hits 10 times and is hard to get to activate. Hits up to 4 times. Causes enemies to ricochete off the floor. Hits 1 time uncharged and up to 5 times fully charged.Ultimate Marvel vs Capcom 3 Galactus Mode
Number of hits vary depending how high up you are. Really useful and fun.
If this hits he slides back and forth, stingering the enemy several times before, in a cinematic, he finishes the enemy off using a hyper stinger that launches the enemy into a fantastic rune for major damage. The first sub-section covers specific combos I have performed that are either very flashy or incredibly devastating or useful. The second section is meant to set up basic combos with him when he is the only character you have left. Million Dollars and Devil Must Die.
The devil trigger can be nice, but for one gauge anything could work better. Below is a compilation of some team-based hyper combo chains Dante works well in. If you pull it off in a match there will be applause. This also works going from Million Dollars to Okami Shuffle, but if Dante pushes the enemy to the opposite end of the screen Okami Shuffle deals minimal damage.
The little pellet Tron shoots out will connect and her attack will be a success. Make sure you cancel the attacks before the enemy gets knocked into the air or else the series will miss. If comboed into correctly this is an instant kill to any character except Sentinel at full health Sentinel is reduced to a sliver. Others I feel are a little too simple like Wolverine into Dante because million dollars covers such a wide variety of purposes most are just too mundane.
If you know of an exotic hyper combo chain, please let me know and you'll have your name show up in the guide next to your attack. With such a diverse movelist he can be difficult to play with, but if you get used to him it opens up a huge array of highly damaging combos.
To X-factor from Million Dollars to DMD you must cancel before the second to last shot or the enemy will be popped up and out of range. Most missions are straight forward, but for some characters beating a mission requires rediculously perfect timing and if I have completed them this section will be useful to those who are stumped. Mission 6 - Perform a combo using an air combo Solution: